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Turn in-game challenges into skill certifications

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GameIn

Business Opportunity:

Increase the number of young Xbox players aged 13-24. Currently, only 28% of this group are Xbox users, presenting a significant opportunity to connect with the next generation of gamers.

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Consumer Problem:

28% of

Xbox users are between 13-24 years.

13-17 yrs completely depend on parents for gaming needs

18-24 yrs depend on part-time/full-time jobs

for their gaming needs

What parents think about gaming?

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What do employers think about gaming?

Waste of time. An unproductive activity

Research: 

Gamers bring improved critical thinking, creativity, emotional intelligence and complex problem-solving to the table. Games even teach players how to communicate feedback effectively.

 

These soft skills are hard to find and even harder to train. 43% of employers say it is more difficult to teach the soft skills they’re looking for.
 


Source: https://go.manpowergroup.com/hubfs/Gaming_Assets/game-to-work-how-gamers-are-developing-the-soft-skills-employers-need.pdf

Insight: 

Gaming builds real-world skills like strategy, teamwork, and adaptability. But in a world that still worships degrees over skill, those talents are too often ignored.

Strategy: 

If gaming develops critical skills that employers value, let's validate and certify them.

Execution: 

Partner with the best-selling video game of all time, having sold over 300 million copies and maintaining nearly 170 million monthly active users as of 2024 - Minecraft

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GameIn, a custom Minecraft server created for skill certification with Xbox. 

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How it works?

  • Skill-Based Challenges: The GameIn server will offer individual and team-based challenges to test players' abilities.

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  • Expert-Designed Assessments: LinkedIn experts will help craft challenges that accurately measure real-world skills.

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  • Credible Recognition: These challenges will serve as legitimate proof of competencies beyond gaming.

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What will the user earn?

A LinkedIn certification of the respective skill just like any other certification earned on LinkedIn

With the only difference is that they earned it through gaming

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What next?

The world's first job fair in a game

 

  • Virtual Job Fair: Employers set up dedicated rooms to showcase openings.

  • Skill-Based Shortlisting: Candidates with certifications are shortlisted based on employer needs.

  • In-Game Interviews: Conducted via Minecraft voice chat, with select video interviews streamed on Twitch.

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What's in it for them?

Gamers

Enhanced Resumes: Players can formally list gaming on their resumes. 

Employers

Career Credibility: Employers receive verified, trustworthy evidence of a candidate's abilities

Parents

Shift in Parental Perception: Reframe gaming as a serious, skill-building activity

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